
#include "FontApp.h"

int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE prevHInstance,
	LPTSTR cmd, int showCmd)
{
	D3DApp* app = new FontApp(hInstance, "D3DApp -- FontApp");
	gD3DApp = app;

	int assert = gD3DApp->Run();

	delete app;

	return assert;
}